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 Gifts de Kinfolks

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Messages : 88
Date d'inscription : 07/12/2014

Gifts de Kinfolks Empty
MessageSujet: Gifts de Kinfolks   Gifts de Kinfolks EmptySam Avr 25, 2015 2:57 pm

Les kinfolks peuvent avoir la chance de posséder des Gifts. Et s'ils ont le mérites "gnosis" il peuvent avoir des Gifts qui leur demande des coût de gnose. EN plus des Gifts énuméré ici, il peuvent apprendre n'importe quel autre Gifts de rang 1 seulement. Mais attention, il faut que le kinfolks soit capable de faire le gifts. (exemple: impossible de faire un gift qui demande de se transformer en loup pour l'accomplir)

Kinfolk Gifts


Eve’s Touch (Level One) — This Gift allows the Kinfolk to soothe the wounds of others through his touch.
System: The Kin must roll Intelligence + Medicine, difficulty 6, and touch the wound with his hands. The wound can’t be from any source that would normally be considered aggravated; the only aggravated wounds it can heal are those that have been converted from an excess of lethal wounds. The target’s injuries heal one Health Level per two successes. The Kinfolk may attempt this healing only once per person per day; the Gift is taught by a Pelican-spirit.

Dona Nobis Pacem (Level One) — The Kinfolk is able to maintain an aura of peace over herself and anyone she touches.
System: The Kinfolk can use this Gift only once per scene, and must expend one Willpower point for the effect to manifest. Humans in her immediate vicinity must make a Willpower roll, difficulty 8, to begin or continue any sort of argument or violence for the remainder of the scene. Garou so touched are at +2 difficulty to frenzy for the remainder of the scene. A unicorn-spirit or dove-spirit teaches this Gift.

Echoes (Level One) — A Kinfolk uses this Gift to hear the “echoes” of earlier conversation in an empty room.
System: At least five minutes must have passed since the end of the conversation before the Kin can invoke the Gift. He rolls Perception + Empathy (difficulty 7) to “hear” what words have been spoken. With one success, he can hear conversations that occurred within the past hour; with two successes, he can hear the past day’s chatter. With three or more successes, he can tune in to a conversation up to a week old. Conversations take place in real time, however, so listening to an hour long conversation takes a full hour, and eavesdropping on an afternoon of chatter takes several hours. A dog-spirit or wolf-spirit teaches this Gift.
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