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 Les Rangs et la Renommé.

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Date d'inscription : 07/12/2014

Les Rangs et la Renommé. Empty
MessageSujet: Les Rangs et la Renommé.   Les Rangs et la Renommé. EmptySam Déc 13, 2014 11:48 am

Pour gagner des rangs chez les métamorphes, vous devez suivre un mode de comportement pour acquérir de la popularité. Plus vous avez haut, plus votre rang augmente, plus vous êtes respecté par les esprits et les autres métamorphes et avez la possibilité d'avoir des dons de haut rang. 

Pour monter dans la Beast Court, vous devez respecter ces trois comportement :

RenomméRésumé
GloireAction qui améliore ton image et l'adoration(Acte Glorieux), acte de courage, réussir un défis, tuer un ennemi puissant, protégé un lieu. Image : Viking, samuraï, Klingon, chanteur de Metal,
VertuRespect des Mandats/lois, intégrité, compassion et civilité, agir honorablement, protéger les faibles, se sacrifier.
Image : Chevalier, Juge, Chefs, Samuraï, intervenant de rue, 
SagesseAgir avec intelligence, apprendre, enseigner, obéir aux anciens. Image : Mage, sorcier, professeur, philosophe, conseiller, ritualiste.
.

Ensuite, pour monter de rang, il vous faut un nombre particulier dans les trois comportement pour pouvoir prétendre à un rang supérieur. Tout dépend de votre auspice. En bas de la page, vous verrez la charte(l'image) qui explique les points demandé pour accéder au prochain rang. Pour l'instant voici le résumé des différents rangs et leurs avantages.

RangNom du RangCouleurAvantages
1BoisBrunBas de la pyramide, peut avoir des Gifts rang 1, ce fait donné de petites corvées, peut challenger un rang 2 et inférieur
2FerRougePeut avoir des Gifts rang 2, ce fait donné de petites corvées, peut challenger un rang 3 et inférieur
3AcierBleuPeut avoir des Gifts rang 3, commencer à ce faire offrir des responsabilités au sein de la Beast Court, peut challenger un rang 4 et inférieur, -1 difficulté aux jets de Rage
4OrJaunePeut avoir des Gifts rang 4, peut avoir des postes d'importances, peut challenger un rang 5 et inférieur, -2 difficulté aux jets de Rage
5ArgentéBlancPeut avoir des Gifts rang 5, peut avoir des postes d'importances d'un Sept, peut challenger un rang 6 et inférieur, -2 difficulté aux jets de Rage et dois avoir 1 succès de plus pour être en Rage
6ÉmeraudeVertPeut avoir des Gifts rang 6, est considéré comme une légende. Un rang démesuré et TRÈS rare, aucun joueur ne devrait atteindre ce rang. Peut challenger un rang 6 et inférieur, -2 difficulté aux jets de Rage et dois avoir 2 succès de plus pour être en Rage
.

Renown
Regardless of Auspice, all of the members of the Beast Courts earn three types of Renown — Glory, Virtue and Wisdom. Every member of the hengeyokai understands that all three types of Renown are facets of a greater whole. One who pursues Glory is certain to also accrue at least some degree of Virtue and Wisdom, since none of the three Virtues can ever exist without the other two. Although most individuals focus on a particular type of Renown, members of all Auspices recognize the importance of gaining all three types to maintaining their personal balance and harmony.
Hengeyokai gain Renown by fulfilling the duties of their Auspice and by earning the respect of their peers, elders and ancestors. The Asian Changing Breeds usually award Renown in formal ceremonies held in the Beast Court, but individuals who perform truly exceptional actions can immediately earn Renown from the acclaim of their comrades and any nearby spirits.
Losing Renown is a rare and shameful event. Members of the Beast Courts only lose Renown by ignoring or acting against the duties of their Auspice or by committing shameful acts, like betraying their sentai or Court. Hengeyokai consider deliberate actions to be the worst offenses, but they also severely punish serious mistakes made through careless or foolish behavior, or displays of cowardice or greed in the course of important duties. In the troubled Fifth Age, the Beast Courts have no place for liars or incompetents.
 
Glory
Bravely defending a Dragon Nest, standing in battle against deadly Bakemono, or defeating a seemingly overwhelming foe are all actions that earn Glory Renown for a shapeshifter. Hengeyokai can also gain Glory through less obviously impressive but equally important actions, like steadfast determination, or fierce and unwavering loyalty in the face of danger. Even in its purest form, Glory requires a modicum of wisdom. Those who find death by throwing themselves needlessly into battle earn no Glory. The members of the Beast Courts understand that their numbers are far too few for any to risk their lives in pointless deeds of bravery.
 
Virtue
Hengeyokai gain Virtue by adhering to the Mandates of Heaven (p. 37), and from their dedication to honesty, integrity, compassion and civility in all facets of life. The path to virtue is somewhat different for each Breed and even for each Auspice. An important part of gaining Virtue is adhering to the different duties that the Emerald Mother gave to each separate Breed. Hakken earn Virtue by living up to their fierce warriors' code, but Nagah earn Virtue by acting as secret and cunning judges. In many ways, Virtue is similar to what most Western Fera call Honor, but for the hengeyokai, the definition of Honor differs from one Breed to another. Often, members of a sentai earn Virtue by working together particularly well, as each member of the sentai performs the duties of their breed and Auspice in ways that aids the others.
 
Wisdom
Members of the Beast Courts earn Wisdom Renown by learning and using the teachings of the spirits of the Mirror Lands and the Court of the Ancestors, and by seeking to understand their own nature and their individual weaknesses and strengths. Hengeyokai also gain Wisdom by performing their duties well, obeying their elders, and attempting to live in accordance with the precepts of the First Age.
 




Rank
Hengeyokai possess five levels of Rank, just like Western shapechangers. They name their Ranks after significant materials: wood, iron, steel, gold and silver, in that order. All hengeyokai use these titles, regardless of their Breed. When introducing themselves formally, they combine rank and Auspice into a single title, naming themselves as Iron Courtier, Steel Leaf, etc.
Most hengeyokai wear badges or some other marker to allow spirits and other shapeshifters to easily identify their rank. They usually combine this symbol with the badge or colors of their court. A Steel rank Tengu of the Bright Feather Court might wear a steel feather on his person or else wear robes embroidered with dark blue feathers. The Beast Courts typically represent Silver rank with the color white, since most of the Changing Breeds have trouble with the actual metal. Likewise, those Breeds that are vulnerable to gold use yellow badges instead of a gold medallion.
Hengeyokai refer to any of their number that have not yet gone through their Rite of Passage as Stone, their color is gray. From lowest to highest, the Ranks and their associated colors are Wood (brown), Iron (red), Steel (blue), Gold (yellow) and Silver (white). Silver holds the highest rank due to its association with the Moon. A few hengeyokai attain the rare Sixth rank, called Jade and associated with the color green. As with the sixth-rank shapeshifters elsewhere in the world, those inside the Beast Courts and among their own kind accord anyone with Jade rank the greatest possible reverence.
A dishonorable shapeshifter could pretend that she is of a rank she has not attained by wearing the badge and color of that rank. While she could fool those individuals who do not know her, most spirits can detect more subtle signs of rank and strongly disapprove of these deceptive hengeyokai. Since spirits witness the Rites of Renown, they will certainly reveal any deceptions that they discover. On a rare occasion, a skilled trickster might even fool the spirits. Those few who do so in the defense of their Court can earn respect for doing so. When most hengeyokai need to disguise their true status, they pretend to be of a lower rank. Doing so is not necessarily honest, but it brings no dishonor.


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