Hengeyokai Alma
Vous souhaitez réagir à ce message ? Créez un compte en quelques clics ou connectez-vous pour continuer.


Informations sur la partie LIVE de Hengeyokai à Alma.
 
AccueilDernières imagesRechercherS'enregistrerConnexion

 

 Gifts de Tengu

Aller en bas 
AuteurMessage
Dragon
Admin
Dragon


Messages : 88
Date d'inscription : 07/12/2014

Gifts de Tengu Empty
MessageSujet: Gifts de Tengu   Gifts de Tengu EmptySam Avr 25, 2015 2:29 pm

Tengu possess no breed, auspice or tribe Gifts — they have only a unified Tengu list.

- Homids may begin with three Gifts selected from among Enemy Ways, Morse, Open Seal, Persuasion, Spirit Speech, Voice of the Mimic and Word Beyond.

- Corvids may begin with three Gifts selected from among Enemy Ways, Raven’s Gleaning, Scent of the True Form, Spirit Speech, Truth of Gaia, Voice of the Mimic and Word Beyond.

Enemy Ways (Level One) — The Corax gains an acute and accurate danger sense. This Gift is taught by one of Grandfather Thunder’s Stormcrows.
System: The player rolls Perception + Primal-Urge, difficulty 7. Success grants knowledge of the number and nature of hostile entities within (Wisdom x 20) yards, with more successes granting clearer information.

Morse (Level One) — By tapping out his message onto a nearby hard surface, a Corax can make sure that someone out there gets his message. This Gift is taught by a machine-spirit.
System: The player spends a Gnosis point, ensuring that the nearest Corax will hear (and understand) the message clearly. With a difficulty 8 Wits + Expression roll, the message can instead be directed to the nearest Gaian shapeshifter of any breed.

Open Seal (Level One) — As the Ragabash Gift. — The werewolf can open nearly any sort of closed or locked physical device. A raccoon-spirit teaches this Gift.
System: The player rolls Gnosis (difficulty of the local Gauntlet rating). If the object is sealed with magic, the player must spend a Gnosis point before making the attempt.

Persuasion (Level One) — As the homid Gift. — This Gift imbues a homid’s words with intrinsic credibility and conviction, causing them to ring true to the ear and lay heavy on the heart. An ancestor-spirit teaches this Gift.
System: The player rolls Charisma + Subterfuge (difficulty 7). Success lowers the difficulty of all social rolls by one for the rest of the scene, and allows successful rolls to have uncommonly strong impact (such as changing long-held political views, or causing an addict to seriously reconsider the course of his life).

Raven’s Gleaning (Level One) — The Corax may tell, at a glance, whether or not a shiny object is worth obtaining. A raven-spirit teaches this Gift.
System: The player spends a point of Gnosis, bestowing instinctive knowledge of whether or not a specific object the Corax can perceive is of value (this may indicate financial or practical value, or that it will be in some way useful in the future — the Corax doesn’t know which).

Scent of the True Form (Level One) — As the Philodox Gift. — The Philodox is able to scent the truth of those she meets, literally sniffing out an individual’s true form. A vulturespirit teaches this Gift.
System: The Garou can smell Kinfolk or a fellow werewolf automatically. In all other cases, the player must roll Perception + Primal-Urge (difficulty 6). One success will identify a normal human or animal; two successes will detect a vampire, changeling, demon, mummy, or Fera; four successes are needed to sniff out a mage, ghoul, or fomor. The Imbued register as normal humans to this Gift. Unfamiliar scents aren’t automatically recognized: A  hilodox that has never encountered any Rokea might not immediately recognize the scent she detects as “wereshark.”

Spirit Speech (Level One) — As the Theurge Gift. — This Gift bestows understanding of the language of the spirit world, permitting the Garou to clearly understand and speak with any spirit he encounters. The Gift doesn’t influence spirits’ attitudes toward the werewolf in any way, nor ensure that they have any desire to communicate with him. Any spirit can teach it.
System: This Gift’s effects are permanent.

Truth of Gaia (Level One) — As the Philodox Gift. — As judges of the Litany, Philodox may easily separate truth from falsehood. A Gaffling of Falcon teaches this Gift.
System: The player rolls Intelligence + Empathy (difficulty equals the subject’s Manipulation + Subterfuge). This Gift reveals only which of the words that have been spoken are true and which are false. It doesn’t reveal the truth behind a lie unless the speaker utters it. If the speaker is uncertain whether his words are true or false, the Gift identifies them as neither.

Voice of the Mimic (Level One) — The Corax may perfectly mimic any voice or sound she has ever heard. A mynah-spirit teaches this Gift.
System: This Gift’s effects are permanent.

Word Beyond (Level One) — This Gift allows the Corax to create a message out of any available materials while in the Umbra, which can be instinctively understood by other wereravens. One of Coyote’s brood teaches this Gift.
System: The player rolls Wits + Expres​sion(difficulty 6) to create a marker out of nearby Umbral materials. The number of successes indicates the complexity of the message that can be encrypted into the marker; one success would suffice for simple concepts such as “danger” or “safe haven,” while five successes could convey complex concepts equivalent to a short essay. Non-Corax cannot read these markers.
Revenir en haut Aller en bas
https://hengeyokaialma.forum-canada.com
 
Gifts de Tengu
Revenir en haut 
Page 1 sur 1
 Sujets similaires
-
» Gifts de Kumo
» Gifts de Nezumi
» Gifts de Nagah
» Gifts de Kitsune
» Gifts de Same-Bito

Permission de ce forum:Vous ne pouvez pas répondre aux sujets dans ce forum
Hengeyokai Alma :: Informations :: Gifts-
Sauter vers: